“My mission is to create situations and spaces where people exchange, grow and learn and which help companies and communities to sustain and flourish. To foster this I curate game developer events, scout constantly for new speakers, topics and trends & build bridges through partnerships and international co-operations.”
Tobias Kopka is the conference & program director for Quo Vadis. Create. Game. Business, Berlin, one of Europe’s leading developer conferences – of Respawn – Gathering of Game Developers, Cologne – and since 2017 also of devcom, the game developers event at gamescom. Tobias loves to bring together diverse communities since he is running business, scientific or artistic game events for more than 10 years and loves to see new things emerge out of cross-referencing knowledge domains. Tobias in in the demoscene for more than 25 years, in tech for more than 15 years, extensively lecturing in higher education for more than 7 years and experiencing gaming for almost 30 years. Tobias holds an master in media studies, history and political science at the University of Cologne, is educated as physical-technical assistant and is generally a guy basically interested in everything.
As speaker and moderator he focusses on ecosystems, cultural aspects of the business of communities, the demoscene and the international culture of games and digital media. Some of his recent presentations include appearances at the NYU Game Center, New York (03/2015) / Parsons The New School for Design, New York (10/2015) / GMGDC, Chengdu, China (11/2015) / Reboot Develop, Split (04/2016) / Play-Festival, Hamburg (11/2016), Next Level Festival, Düsseldorf (11/2016), the X-Mas Pitching of Games Bavaria, Munich (12/2016), Ludicious Zürich Games Festival (01/2017), Reboot Develop, Dubrovnik, Croatia (05/2017).
Tobias is member of the advisory board of GIC Games Industry Conference, Poznan, Poland and advising Pro Helvetia as part of the expert jury on Interactive Media.