“My mission is to create situations and spaces where people exchange, grow and learn and which help companies and communities to sustain and flourish. To foster this I curate game developer events, scout constantly for new speakers, topics and trends & build bridges through partnerships and international co-operations.”
A: Short CV
Tobias Kopka is the Artistic Director of Ludicious Zürich Game Festival and is currently working on his new label Curatomic, to be announced in 2018. Tobias has been leading the Conference & Program Direction of some of Europe´s finest game developer conferences Quo Vadis. Create. Game. Business (Berlin) and Respawn – Gathering of Game Developers (Cologne) from 2013 till 2017 – and was in 2017 also in charge with devcom, the game developers event at gamescom. Tobias loves to bring together diverse communities since he is running business, scientific and artistic game events for more than 10 years and loves to see new things emerge out of cross-referencing knowledge domains. Tobias in in the demoscene for more than 25 years, in tech for more than 15 years, extensively lecturing in higher education for more than 7 years and experiencing gaming for almost three decades. Tobias holds an master in media studies, history and political science at the University of Cologne, is educated as physical-technical assistant and is generally a guy basically interested in everything.
As speaker and moderator he focusses on ecosystems, cultural aspects of the business of communities, the demoscene and the international culture of games and digital media. Some of his recent presentations include appearances at the NYU Game Center, New York (03/2015) / Parsons The New School for Design, New York (10/2015) / GMGDC, Chengdu, China (11/2015) / Reboot Develop, Split (04/2016) / Play-Festival, Hamburg (11/2016), Next Level Festival, Düsseldorf (11/2016), the X-Mas Pitching of Games Bavaria, Munich (12/2016), Ludicious Zürich Games Festival (01/2017), Reboot Develop, Dubrovnik, Croatia (05/2017).
Tobias is member of the advisory board of GIC Games Industry Conference, Poznan, Poland and advising Pro Helvetia as part of the expert jury on Interactive Media.
B: Very short CV
Tobias Kopka is the Artistic Director of Ludicious Zürich Game Festival and is currently working on his new label Curatomic, to be announced in 2018. Tobias has been leading the Conference & Program Direction of some of Europe´s finest game developer conferences Quo Vadis. Create. Game. Business (Berlin) and Respawn – Gathering of Game Developers (Cologne) for more than five years and is curating conferences and professional events with his vast background in tech, art and science for more than 10 years. Tobias enjoys bringing people from different domains and backgrounds together, because he deeply believes that these are the situations where new things emerge.